![]() Ought to have been a stance)ģrd: IRON HEART SURGE(The weakest interpretation is of acceptable strength)Ĥth: MITHRAL TORNADO(meh, 5ft whirlwind attack as a Standard action)ĥth: IRON HEART FOCUS(meh, reroll 1 saving throw)ĥth: DAZING STRIKE(meh, save vs 1rd Daze, limited to every other round at best)Ħth: MANTICORE PARRY(meh, upgraded version of the 2nd level maneuver. As such higher level maneuvers tend to have much worse scores since they really are not comparable to what they ought to be.ġst: STEEL WIND(meh, 2 attacks as a Standard Action)Ģnd: WALL OF BLADES(meh, Parry as a counter. I took maneuver level into account in this judgement. This is really comprehensive and helpful. So now, what would be the best maneuvers to take from them? For ease, let's say I could have one from each level. I'm getting the feeling that Iron Heart and White Raven are going to be the near unanimous recommendation, no matter how long this thread is open. So I would likely pick an expensive maneuver when I can ignore the costs and pay the cheap price for IHS and WRT. ![]() I can get both of those godly maneuvers with a single level of Warblade but Strike of Righteous Vitality or Shadow Blink would cost many levels. For that I would have to look at the costs. However while IHS and WRT are the most powerful maneuvers by far, they would not be my choice for a free maneuver. Shadow Jaunt/Stride/Blink are nice teleport maneuvers as well which ShadowPounce frequently abuses. Martial Spirit is rather weak by itself but can easily break in Mass Combat Strike of Righteous Vitality is pretty nice since it heals you up via the Heal spell ![]() It is also important to note that it works faster than the Priest since it clears all targets at once.Īfter those 2 it is a long cry to the next most powerful maneuvers. Iron Heart Surge at its weakest interpretation removes a lot of debilitating conditions that Martials had to just deal with before or ask a priest for assistance. WRT grants much more & grants it immediately(which is quite useful when you need someone to go RIGHT NOW). Haste was strong enough in 3.0 when it granted 1 extra action that they nerfed it in 3.5. White Raven Tactics at its weakest interpretation takes you often neglected Swift Action and transforms it into a Full Turn for whomever you wish. This remains true even at their weakest interpretations. The 2 Strongest manuevers are Iron Heart Surge and White Raven Tactics. I'm a primary melee with some sweet SLA's, my main role in the party is holding it together and fielding the battle as needed. I believe I'm rambling, so I'll leave it to you all! I was thinking White Raven would be a good discipline, but Iron Heart looks awesome too. You add that discipline’s skill to your Incarnation class skills and each day when you regain spell-like abilities you may replace up to half of the spell levels of spell-like abilities granted by the War domain with one maneuver or stance of the replaced level from your selected discipline."Ĭurrently, I am level 8, so I can only take 2 maneuvers and they have to be between levels 1-4. " When you take this feat select one martial discipline (see Tome of Battle). If you could take a single maneuver, without qualifying for them, from each level of maneuvers, what would you take? I am about to take the " Martial God" feat and am not the world's leading expert on initiators. I'm currently playing Zaydos' wonderful Incarnation base class and am looking for a little help.
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